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- // Implementation of the ClientSocket class
-
- #include "ClientSocket.h"
- #include "SocketException.h"
-
-
- ClientSocket::ClientSocket ( std::string host, int port )
- {
- if ( ! Socket::create() )
- {
- throw SocketException ( "Could not create client socket." );
- }
-
- if ( ! Socket::connect ( host, port ) )
- {
- throw SocketException ( "Could not bind to port." );
- }
-
- }
-
-
- const ClientSocket& ClientSocket::operator << ( const std::string& s ) const
- {
- if ( ! Socket::send ( s ) )
- {
- throw SocketException ( "Could not write to socket." );
- }
-
- return *this;
-
- }
-
-
- const ClientSocket& ClientSocket::operator >> ( std::string& s ) const
- {
- if ( ! Socket::recv ( s ) )
- {
- throw SocketException ( "Could not read from socket." );
- }
-
- return *this;
- }
-